Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
Army List: ArabyURL Copied!
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Based on PDF Version 1.5, Last Modified: 2023 March 29 @ 08:49
Araby
Army Special Rules
This section of the describes all the different units used in an Arabyan army, along with any rules necessary to use them in your games of Warhammer. Where a model has a special rule that is explained in the Warhammer rulebook, only the name of that rule is given. If a model has a special rule that is unique to it, that rule is detailed alongside its description. However, there are a number of commonly recurring ‘army special rules’ that apply to several Arabyan units, and these are detailed here.
Models with this rule add their combat resolution score to their Unit Strength value when determining if they are Steadfast. In addition, they roll 3D6 for any Break Tests taken in the first round of combat, and discard the highest dice.
Lords
Sorcerer Lord. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .165 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Sorcerer Lord | 4 | 3 | 3 | 3 | 4 | 3 | 3 | 1 | 8 |
Troop Type: Infantry (Character)
Magic: Sorcerer Lord is a Level 3 Wizard who uses spells from the Lore of Fire, the Lore of Metal, the Lore of Heavens, the Lore of Light, the Lore of Shadow, the Lore of Death or the Lore of the Desert.
Hand weapon.
May be upgraded to a Level 4 Wizard (35 pts)
May be mounted on one of the following:
Arabyan Steed (21 pts)
Camel (18 pts)
Flying Carpet (15 pts)
May be accompanied by up to two Genies (95 pts per model)
May take magic items worth up to a total of 100 pts
Zealotry
Emir. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .90 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Emir | 4 | 6 | 5 | 4 | 4 | 3 | 6 | 4 | 9 |
Troop Type: Infantry (Character)
Hand weapon, light armour.
May be armed with one of the following:
Spear (mounted only) (4 pts)
Additional hand weapon (on foot only) (4 pts)
Great weapon (8 pts)
May be armed with one of the following:
Bow (5 pts)
Handgun (5 pts)
May upgrade to medium armour (3 pts)
May take a shield (3 pts)
May be mounted on one of the following:
Arabyan Steed (21 pts)
May be upgraded to have barding (3 pts)
Camel (18 pts)
Flying Carpet (15 pts)
Radiant Pegasus (45 pts)
War Elephant (replacing 2 crew members) (155 pts)
May take magic items up to a total of 100 pts
Zealotry
Heroes
Sheikh. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .50 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Sheikh | 4 | 5 | 5 | 4 | 4 | 2 | 5 | 3 | 8 |
Troop Type: Infantry (Character)
Hand weapon, light armour.
May be armed with one of the following:
Spear (mounted only) (3 pts)
Additional hand weapon (on foot only) (3 pts)
Great weapon (6 pts)
May be armed with one of the following:
Bow (5 pts)
Handgun (5 pts)
May upgrade to medium armour (2 pts)
May take a shield (2 pts)
May be mounted on one of the following:
Arabyan Steed (14 pts)
May be upgraded to have barding (3 pts)
Camel (12 pts)
Flying Carpet (15 pts)
Radiant Pegasus (30 pts)
May take magic items up to a total of 50 pts
One Sheikh in the army may carry the Battle Standard for +25 pts. The Battle Standard Bearer can have a magic banner with no pts limit. However, a model carrying a magic standard can only carry other magic items up to a total of 25 pts.
Zealotry
Sorcerer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .65 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Sorcerer | 4 | 3 | 3 | 3 | 3 | 2 | 3 | 1 | 7 |
Troop Type: Infantry (Character)
Magic: Sorcerer is a Level 1 Wizard who uses spells from the Lore of Fire, the Lore of Metal, the Lore of Heavens, the Lore of Light, the Lore of Shadow, the Lore of Death or the Lore of the Desert.
Hand weapon.
May be upgraded to a Level 2 Wizard 35 pts
May be mounted on one of the following:
Arabyan Steed (14 pts)
Camel (12 pts)
Flying Carpet (15 pts)
May be accompanied by one Genie (95 pts)
May take magic items worth up to a total of 50 pts
Zealotry
Hashishin. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .95 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Hashishin | 4 | 6 | 6 | 4 | 4 | 2 | 7 | 3 | 9 |
Troop Type: Infantry (Character)
Two hand weapons, throwing weapon.
May take Artefacts of the Creed up to a total of 50 pts
Dodge (5+), Hidden, Immunity (Psychology), Scouts, Zealotry
Mounts
Mounts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Arabyan Steed | 9 | 3 | 0 | 3 | 3 | 1 | 3 | 1 | 5 |
Camel | 7 | 3 | 0 | 3 | 4 | 1 | 3 | 1 | 5 |
Flying Carpet | - | - | - | - | - | - | - | - | - |
Radiant Pegasus | 8 | 3 | 0 | 4 | 4 | 2 | 4 | 2 | 6 |
War Elephant | 6 | 3 | 0 | 5 | 6 | 5 | 2 | 4 | 6 |
Troop Type (Arabyan Steed): War Beast
Troop Type (Camel): War Beast (Animal)
Troop Type (Radiant Pegasus): War Beast
Troop Type (War Elephant): Monster
Fly (10)
Fly (9), Radiant Aura
Impact Hits (D6+1), Natural Armour (5+), Stampede, Zealotry
Genie
Genies. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Dao | 6 | 5 | 3 | 4 | 5 | 3 | 4 | 3 | 7 |
Marid | 6 | 5 | 3 | 4 | 4 | 3 | 5 | 4 | 7 |
Djinn | 6 | 5 | 3 | 4 | 4 | 3 | 6 | 3 | 7 |
Efreet | 6 | 5 | 3 | 5 | 4 | 3 | 5 | 3 | 7 |
Troop Type: Monstrous Infantry
Hand weapon.
Must be upgraded to one of the following:
Dao (free)
Marid (free)
Djinn (free)
Efreet (free)
Genie Binding, Genie Types, Magical Attacks, Unstable, Ward Save (5+)
Core Units
Warriors of Araby. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Warrior | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Ghazi | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 2 | 7 |
Dibbukim | 4 | 4 | 3 | 4 | 4 | 1 | 4 | 2 | 7 |
Holy Man | 4 | 3 | 3 | 3 | 3 | 1 | 2 | 0 | 7 |
Unit Size: 10+
Troop Type (Warrior): Infantry
Troop Type (Dibbukim): Infantry
Troop Type (Holy Man): Infantry
Hand weapon, shield.
Two hand weapons.
May upgrade one Warrior to a Ghazi (10 pts)
May upgrade one Warrior to a musician (10 pts)
May upgrade one Warrior to a standard bearer (10 pts)
May have a magic standard worth up to 25 pts
The entire unit may take spears (1 pt per model)
The entire unit may wear light armour (1 pt per model)
The unit may include a Dibbukim (10 pts)
The unit may include a Holy Man (20 pts)
Zealotry
Dibbukim, Zealotry
Holy Man, Zealotry
Bowmen. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Bowman | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Askari | 4 | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 7 |
Unit Size: 10+
Troop Type: Infantry
Hand weapon, bow.
May upgrade one Bowman to an Askari (10 pts)
May upgrade one Bowman to a musician (10 pts)
May upgrade one Bowman to a standard bearer (10 pts)
The entire unit swap bows for crossbows (2 pts per model)
The entire unit may wear light armour (½ pt per model)
The entire unit may take shields (½ pt per model)
Zealotry
Tribal Skirmishers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Tribal Skirmisher | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 6 |
Akhi | 4 | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 6 |
Unit Size: 10+
Troop Type: Infantry
Hand weapon, javelin.
May upgrade one Tribal Skirmisher to an Akhi (10 pts)
May upgrade one Tribal Skirmisher to a musician (10 pts)
The entire unit swap javelins for slings (free)
The entire unit may take shields (1 pt per model)
Skirmishers, Zealotry
Corsairs. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Corsair | 4 | 4 | 3 | 3 | 3 | 1 | 4 | 1 | 7 |
Bosun | 4 | 4 | 5 | 3 | 3 | 1 | 4 | 2 | 7 |
Unit Size: 10+
Troop Type: Infantry
Hand weapon, buckler.
May upgrade one Corsair to a Bosun (10 pts)
May upgrade one Corsair to a musician (10 pts)
May upgrade one Corsair to a standard bearer (10 pts)
The entire unit swap bucklers for additional weapons (1 pt per model)
The entire unit may take throwing weapons (1 pt per model)
Ambushers, Skirmishers, Zealotry
Slave Levies. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Slave | 4 | 2 | 2 | 3 | 3 | 1 | 3 | 1 | 3 |
Slavemaster | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Unit Size: 20+ Slaves & 1 Slavemaster
Troop Type: Infantry
Hand weapon.
All Slaves in the unit may take spears (½ pt per model)
All Slaves in the unit may take shields (½ pt per model)
Expendable, Mixed Unit, Slavemaster
Sipahis. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Sipahi | 4 | 4 | 4 | 3 | 3 | 1 | 3 | 1 | 8 |
Silahtar | 4 | 4 | 4 | 3 | 3 | 1 | 3 | 2 | 8 |
Arabyan Steed | 9 | 3 | 0 | 3 | 3 | 1 | 3 | 1 | 5 |
Unit Size: 5+
Troop Type: Cavalry
Spear, light armour, shield.
May upgrade one Sipahi to a Silahtar (10 pts)
May upgrade one Sipahi to a musician (10 pts)
May upgrade one Sipahi to a standard bearer (10 pts)
May have a magic standard worth up to 25 pts
The entire unit may take bows (3 pts per model)
The entire unit may upgrade to medium armour (2 pts per model)
Fast Cavalry, Zealotry
Desert Riders. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Desert Rider | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Akinji | 4 | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 7 |
Arabyan Steed | 9 | 3 | 0 | 3 | 3 | 1 | 3 | 1 | 5 |
Unit Size: 5+
Troop Type: Cavalry
Hand weapon.
May upgrade one Desert Rider to an Akinji (10 pts)
May upgrade one Desert Rider to a musician (10 pts)
May upgrade one Desert Rider to a standard bearer (10 pts)
The entire unit may take any of the following:
Spears (1 pt per model)
Bows (3 pts per model)
Shields (1 pt per model)
Light armour (1 pt per model)
Fast Cavalry, Quick to Fire, Zealotry
Camel Riders. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Camel Rider | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Bedouin | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 2 | 7 |
Camel | 7 | 3 | 0 | 3 | 4 | 1 | 3 | 1 | 5 |
Unit Size: 5+
Troop Type: Cavalry
Hand weapon.
May upgrade one Camel Rider to a Bedouin (10 pts)
May upgrade one Camel Rider to a musician (10 pts)
May upgrade one Camel Rider to a standard bearer (10 pts)
The entire unit may take any of the following:
Spears (1 pt per model)
Bows (2 pts per model)
Shields (1 pt per model)
Light armour (1 pt per model)
Fast Cavalry, Zealotry
Special Units
Palace Guard. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Palace Guard | 4 | 4 | 3 | 4 | 3 | 1 | 3 | 1 | 8 |
Askar | 4 | 4 | 3 | 4 | 3 | 1 | 3 | 2 | 8 |
Unit Size: 10+
Troop Type: Infantry
Great weapon, medium armour.
May upgrade one Palace Guard to an Askar (10 pts)
May upgrade one Palace Guard to a musician (10 pts)
May upgrade one Palace Guard to a standard bearer (10 pts)
May have a magic standard worth up to 50 pts
Stubborn, Zealotry
Janissaries. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Janissary | 4 | 4 | 4 | 3 | 3 | 1 | 4 | 1 | 8 |
Beylik | 4 | 4 | 4 | 3 | 3 | 1 | 4 | 2 | 8 |
Unit Size: 10+
Troop Type: Infantry
Hand weapon.
May upgrade one Janissary to a Beylik (10 pts)
May upgrade one Janissary to a musician (10 pts)
May upgrade one Janissary to a standard bearer (10 pts)
May have a magic standard worth up to 25 pts
The entire unit may take one of the following:
Polearms (2 pts per model)
Bows (4 pts per model)
Handguns (6 pts per model)
The entire unit may have shields 1 pt per model
The entire unit may have one of the following:
Light armour (1 pt per model)
Medium armour (2 pts per model)
Disciplined, Zealotry
Mamelukes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Mameluke | 4 | 4 | 4 | 4 | 3 | 1 | 4 | 1 | 8 |
Hasham | 4 | 4 | 4 | 4 | 3 | 1 | 4 | 2 | 8 |
Arabyan Steed | 9 | 3 | 0 | 3 | 3 | 1 | 3 | 1 | 5 |
Unit Size: 5+
Troop Type: Cavalry
Spear, medium armour, shield.
May upgrade one Mameluke to a Hasham (10 pts)
May upgrade one Mameluke to a musician (10 pts)
May upgrade one Mameluke to a standard bearer (10 pts)
May have a magic standard worth up to 50 pts
The entire unit may be armed with bows (2 pts per model)
The entire unit may take barding (1 pt per model)
Devastating Charge, Zealotry
Silent Guards. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Silent Guard | 4 | 4 | 4 | 3 | 3 | 1 | 4 | 1 | 8 |
Unit Size: 10+
Troop Type: Infantry
Spear, light armour, shield.
May upgrade one Silent Guard to a musician (10 pts)
May upgrade one Silent Guard to a standard bearer (10 pts)
May have a magic standard worth up to 25 pts
Unbreakable
Naffatun. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Naffatah | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Unit Size: 5+
Troop Type: Infantry
Hand weapon, Naphtha Bombs.
One Naffatah may replace his Naphtha Bombs with a Siphon (20 pts)
Skirmishers, Zealotry
Nomad Scouts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Nomad Scout | 4 | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 7 |
Sharpshooter | 4 | 3 | 5 | 3 | 3 | 1 | 3 | 1 | 7 |
Unit Size: 5+
Troop Type: Infantry
Hand weapon, Jezzail.
May upgrade one Nomad Scout to a Sharpshooter (10 pts)
Scouts, Skirmishers, Zealotry
Flying Carpet Riders. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Carpet Rider | 0 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Unit Size: 5-10
Troop Type: Infantry
Hand weapon, bow.
Carpet Bombing, Fly (10), Zealotry
Dervishes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Dervish | 5 | 5 | 3 | 3 | 3 | 1 | 5 | 2 | 8 |
Unit Size: 5+
Troop Type: Infantry
Two hand weapons.
Immunity (Psychology), Poisoned Attacks, Skirmishers, Swiftstride, Whirling Dervish, Zealotry
Bladedancers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Bladedancer | 4 | 5 | 5 | 3 | 3 | 1 | 5 | 1 | 8 |
Blademistress | 4 | 5 | 5 | 3 | 3 | 1 | 5 | 2 | 8 |
Unit Size: 5+
Troop Type: Infantry
Two hand weapons.
May upgrade one Bladedancer to a Blademistress (10 pts)
Bladedances, Dodge (5+), Skirmishers, Zealotry
Rare Units
Pegasus Guard. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .38 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Pegasus Guard | 4 | 4 | 4 | 4 | 3 | 1 | 4 | 1 | 8 |
Guard Sergeant | 4 | 4 | 4 | 4 | 3 | 1 | 4 | 2 | 8 |
Radiant Pegasus | 8 | 3 | 0 | 4 | 4 | 2 | 4 | 2 | 6 |
Unit Size: 3+
Troop Type: Cavalry
Spear, medium armour, shield.
May upgrade one Pegasus Guard to a Guard Sergeant (10 pts)
May upgrade one Pegasus Guard to a musician (10 pts)
May upgrade one Pegasus Guard to a standard bearer (10 pts)
May have a magic standard worth up to 50 pts
Fly (9), Radiant Aura, Zealotry
War Elephant. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .160 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
War Elephant | 6 | 3 | 0 | 5 | 6 | 5 | 2 | 4 | 6 |
Crew | - | 3 | 3 | 3 | - | - | 3 | 1 | 7 |
Unit Size: 1 War Elephant & 3 Crew
Troop Type: Monster
Hand weapon, bow.
A War Elephant may have any of the following upgrades:
Armour Plates (10 pts)
Mahout (15 pts)
Spike Chain (20 pts)
Spiked Tusks (30 pts)
Impact Hits (D6+1), Natural Armour (5+), Stampede, Zealotry
Roc. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .230 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Roc | 4 | 5 | 0 | 6 | 6 | 6 | 5 | 5 | 7 |
Unit Size: 1
Troop Type: Monster
Drop Attack, Fly (8)
Cannon. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .85 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Cannon | - | - | - | - | 7 | - | - | - | - |
Crew | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Unit Size: 1 Cannon & 3 Crew
Troop Type: War Machine (Cannon)
Hand weapon.
May take up to two additional crew (3 pts per model)
Zealotry
Monster Bombard. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .140 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Monster Bombard | - | - | - | - | 7 | - | - | - | - |
Crew | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Unit Size: 1 Monster Bombard & 3 Crew
Troop Type: War Machine (Great Cannon)
Hand weapon.
May take up to two additional crew (3 pts per model)
Cumbersome, Monster Bombard, Zealotry
Sandglass of Time. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .150 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Sandglass of Time | - | - | - | - | 7 | - | - | - | - |
Monk Brother | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 |
Unit Size: 1 Sandglass of Time and 3 Monk Brothers
Troop Type: War Machine
Hand weapon.
Sands of Time, Stubborn, Vessel of the Ages, Ward Save (4+), Zealotry
Special Characters - Lords
Khalil al-Zahir. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .295 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Khalil al-Zahir | 4 | 4 | 3 | 4 | 4 | 3 | 4 | 2 | 10 |
Thronebearers | 4 | 4 | 3 | 4 | - | - | 3 | 4 | 8 |
Troop Type: Infantry (Special Character)
Hand weapon, medium armour.
Magic Items / Abilities: Jewel of Mullah Aklan'd, Scriptures of the Prophet
Bodyguard, Great Sultan of Araby, Thronebearers, Zealotry
Sultan Jaffar. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .325 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Jaffar | 4 | 3 | 3 | 3 | 4 | 3 | 3 | 1 | 9 |
Troop Type: Infantry (Special Character)
Magic: Jaffar is a Level 4 Wizard who uses spells from the Lore of Shadow or the Lore of Death.
Hand weapon.
May be accompanied by up to two Genies (95 pts per model)
Magic Items / Abilities: Black Book of Ibn Naggazar, Serpent Staff
Despot
Salâh ad-Dîn. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .265 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Salâh ad-Dîn | 4 | 7 | 5 | 4 | 4 | 3 | 6 | 4 | 10 |
Troop Type: Infantry (Special Character)
May be mounted on an Arabyan Steed (20 pts)
May be upgraded to have barding (3 pts)
Magic Items / Abilities: The Sword of Salâh ad-Dîn, Armour of the Sun
Righteousness of Faith, Strategic Genius, Zealotry
The Golden Magus. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .370 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
The Golden Magus | 4 | 4 | 2 | 4 | 4 | 3 | 4 | 2 | 9 |
Troop Type: Infantry (Special Character)
Magic: The Golden Magus is a Level 3 Wizard who uses spells from the Lore of Fire, the Lore of Metal, the Lore of Heavens, the Lore of Light or the Lore of the Desert.
Magic Items / Abilities: The Sword of Fiery Curses, Golden Robe of Protection
Conjure Genies, Zealotry
Special Characters - Heroes
Layla bint Suraya. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .135 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Layla bint Suraya | 4 | 5 | 3 | 4 | 3 | 2 | 5 | 3 | 8 |
Silvermane (Arabyan Steed) | 9 | 3 | 0 | 3 | 3 | 1 | 3 | 1 | 5 |
Troop Type: Cavalry (Special Character)
Magic Items / Abilities: Sword of Light, Anklet of The One
Enchanting Beauty, Zealotry
Ottokar Mehmed Agha. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .125 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Ottokar Mehmed Agha | 4 | 6 | 5 | 4 | 4 | 2 | 6 | 3 | 8 |
If Ottokar Mehmed Agha is taken, then you must include one unit of Janissaries in the army, chosen at additional cost from the Special Units section of the army list.
Troop Type: Infantry (Special Character)
Pistol, medium armour.
Magic Items / Abilities: Commander's Yatagan, Steel-forged Helmet
Disciplined, The First Division, Zealotry
Prince of Thieves. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .165 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Prince of Thieves | 5 | 5 | 5 | 4 | 4 | 2 | 6 | 3 | 8 |
Troop Type: Infantry (Special Character)
Magic Items / Abilities: Dagger of Truth
Acrobat, Hidden, Master Thief
Abdul Alhazred. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .165 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Abdul Alhazred | 4 | 3 | 3 | 3 | 3 | 2 | 3 | 1 | 8 |
Troop Type: Infantry (Special Character)
Magic: Abdul Alhazred is a Level 2 Wizard who uses spells from the Lore of Death.
Hand weapon.
May be accompanied by one Genie (95 pts)
Magic Items / Abilities: The Eye Pendant, The Necronomicon
Genie Master, Immunity (Psychology), Loremaster (Death), Mad Sorcerer, Zealotry
Sindibadu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .150 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Sindibadu | 4 | 6 | 5 | 4 | 4 | 2 | 6 | 3 | 8 |
Troop Type: Infantry (Special Character)
Magic Items / Abilities: Blades of the Great Seas, The Ruby Eye
Corsair Captain, Zealotry
Malik Ibn La'Ahad. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .195 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Malik Ibn La'Ahad | 5 | 7 | 6 | 4 | 4 | 2 | 7 | 3 | 9 |
Troop Type: Infantry (Special Character)
Throwing weapon.
Magic Items / Abilities: Dimashquine Blade, Code of the Creed, Hidden Blade
Counterattack, Dodge (4+), Hidden, Immunity (Psychology), Scouts, Zealotry
Khar-mel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .160 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Khar-mel | 6 | 6 | 3 | 4 | 4 | 3 | 6 | 4 | 7 |
Khar-mel must be taken in addition to a Sorcerer Lord or Sorcerer as one of their normal Genie choices.
Troop Type: Monstrous Infantry (Special Character)
Hand weapon.
Djinn, Genie Binding, Khar-mel's Curse, Khar-mel's Luck, Magical Attacks, Unstable, Ward Save (5+), Whirlwind
Artefacts of the Creed
The Hashishin have access to many exotic weapons, poisons, abilities and unique artefacts. The Artefacts of the Creed may be taken by certain models as indicated in the army list. Unless otherwise stated, these are not magic items. A model may not have multiples of the same upgrade, but an upgrade can be taken by more than one model in the army.
Magic Weapons
Talismans
Enchanted Items
Abilities
Treasures of the Sands
This section contains the rules and background for some of the most iconic and powerful magical artefacts used by the Arabyans. These may be used in addition to the magic items found in the Warhammer rulebook.
Magic Weapons
Magic Armour
Talismans
Arcane Items
Enchanted Items
Magic Standards
The Lore of the Desert
Reference Chart
Unit Name | Troop Type | Base Size (mm) |
---|---|---|
Abdul Alhazred | Infantry | 20x20 |
Arabyan Steed | Warbeast | 25x50 |
Bladedancers | Infantry | 20x20 |
Bowmen | Infantry | 20x20 |
Camel | Warbeast | 25x50 |
Camel Riders | Cavalry | 25x50 |
Cannon | War Machine | 75 |
Corsairs | Infantry | 20x20 |
Dervishes | Infantry | 20x20 |
Desert Riders | Cavalry | 25x50 |
Emir | Infantry | 20x20 |
Flying Carpet | Infantry | 25x25 or 40x40 |
Flying Carpet Riders | Infantry | 25x25 or 40x40 |
Genie | Monstrous Infantry | 40x40 |
Hashishin | Infantry | 20x20 |
Janissaries | Infantry | 20x20 |
Khalil Al-Zahir | Infantry | 40x40 |
Khar-Mel | Monstrous Infantry | 40x40 |
Layla Bint Suraya | Cavalry | 25x50 |
Malik Ibn La’ahad | Infantry | 20x20 |
Mamelukes | Cavalry | 25x50 |
Monster Bombard | War Machine | 100 |
Naffatun | Infantry | 20x20 |
Nomad Scouts | Infantry | 20x20 |
Ottokar Mehmed Agha | Infantry | 20x20 |
Palace Guard | Infantry | 20x20 |
Pegasus Guard | Cavalry | 40x40 |
Prince of Thieves | Infantry | 20x20 |
Roc | Monster | 50x100 |
Salah Ad-Din | Infantry | 20x20 |
Sandglass of Time | War Machine | 60 |
Sheikh | Infantry | 20x20 |
Silent Guards | Infantry | 20x20 |
Sindibadu | Infantry | 20x20 |
Sipahis | Cavalry | 25x50 |
Slave Levies | Infantry | 20x20 |
Sorcerer Lord | Infantry | 20x20 |
Sorcerer Lord | Infantry | 20x20 |
Sultan Jaffar | Infantry | 20x20 |
The Golden Magus | Infantry | 20x20 |
Tribal Skirmishers | Infantry | 20x20 |
War Elephant | Monster | 50x100 or 50x100 |
Warriors of Araby | Infantry | 20x20 |