Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
Army List: Tomb Kings (Abridged)*URL Copied!
*The abridged version only describes a rule the first time it is listed.
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Based on PDF Version 1.5, Last Modified: 2023 March 29 @ 09:17
Tomb Kings
Army Special Rules
This section describes all the different units used in a Tomb Kings army, along with the rules necessary to use them in your games of Warhammer. Where a model has a special rule that is explained in the Warhammer rulebook, only the name of that rule is given. If a model has a special rule that is unique to it, that rule is detailed alongside its description. However, there are a number of commonly recurring 'army special rules' that apply to several Tomb Kings units, and these are detailed below.
All units with the Undead special rule have the Animated Construct, Fear, and Unstable special rules. However, they may make march moves if they are, or are joined by, a character with the My Will Be Done or Sworn Bodyguard special rule.
Your army must include at least one Wizard to be the army's Hierophant. If your army includes several Wizards, this will be the one with the highest Wizard Level. If two or more models have the highest Wizard Level, choose which of them will be the Hierophant. Remember to tell your opponent which one is the Hierophant at the start of the battle. The Hierophant must use the Lore of Nehekhara.
The Hierophant uses his powers to bind the souls of the dead to the mortal realm and restore the bodies of fallen warriors. The Hierophant, and all models in the same unit, have the Regeneration (6+) special rule.
If the Hierophant is destroyed, the magical animus of the army starts to dissipate. At the end of the phase in which the Hierophant is removed as a casualty, and at the start of every friendly turn thereafter, all friendly Undead units (except characters) on the battlefield must take a Leadership test. If the test is failed, the unit immediately suffers a number of Wounds equal to the amount by which it failed the Leadership test, with no saves of any kind allowed. These Wounds are distributed as if from a shooting attack.
If, at the start of any of your turns following the death of the Hierophant, there is one or more friendly Wizard Characters on the table who know spells from the Lore of Nehekhara, then one of these models may be designated the new Hierophant by passing a Leadership test. If passed, he becomes the new Hierophant following all the normal rules, and no unit in the army needs to take the Leadership test to avoid losing Wounds while he remains alive.
In addition to the normal rules for the army battle standard, units of Undead within 12" of their battle standard suffer D3 Wounds less than they normally would due to the Unstable special rule, or following the death of the army's Hierophant.
Some magic spells and items can restore lost Wounds and even resurrect fallen warriors in an Undead (including Tomb Kings) unit. Wounds regained in this way follow a strict order.
First, the musician is resurrected, and then the standard bearer, displacing rank-and-file models as required. Then rank-and-file models with multiple Wounds (including command figures) are healed to their starting value. Resurrected command models displace rank and file models as required. Finally, any remaining Wounds resurrect rank-and-file models. In the case of multiple-Wound rank-and-file models, the first resurrected models must be fully healed before another can be resurrected.
Resurrected models are added to the front rank until it reaches at least a full rank – additional models can then be added to the front or rear rank. Raised models may never displace enemy units; if there is not enough room, any excess models are wasted. Similarly, if you do not have enough models of the appropriate type, place as many as you can – the rest are wasted.
A unit cannot be taken beyond its starting size unless specified, and no single model can ever exceed its starting Wounds value. Any characters in the unit can only be healed if targeted separately from the rest of the unit, in which case only they are healed.
Units with the Arrows of Asaph special rule never count any bonuses or penalties to hit when shooting, regardless of the source of the modifier.
A unit with this ability has the Ambushers special rule, with the following exceptions.
When these units enter the battle in the Remaining Moves sub-phase, they do not move onto the board as reinforcements in the normal way. Instead, when a unit that is Entombed Beneath the Sands enters the battle, place a small marker (such as a coin) anywhere on the battlefield, but not in impassable terrain or within 1" of a deployed unit.
Roll a scatter dice and an artillery dice. If you roll a Hit on the scatter dice, the marker stays in place. If you roll an arrow, move the marker the number, in inches, indicated by the artillery dice in the direction shown. If the marker is under a friendly unit, impassable terrain or a building, place it 1" away from the closest edge of the unit/terrain.
Once the final position of the marker is established, place the emerging unit in a legal formation such that it touches the marker, facing any direction. If the marker is under an enemy unit, you may place your unit into base contact with the enemy unit in their front arc; your unit will counts as charging this turn.
If you roll a misfire, or if for any reason some of the models in the unit cannot be placed, then the unit does not emerge. Instead, remove the marker and roll on the Mishap table. If a unit emerges successfully, it may act normally this turn.
Only characters that have the Entombed Beneath the Sands special rule can be deployed within such units. If you have several units Entombed Beneath the Sands, then repeat this process, one unit at a time.
Entombed Beneath the Sands Mishap Table
D6 | Result |
---|---|
1-2 | Reclaimed by the Desert: The entire unit is destroyed and treated as casualties. |
3-4 | Buried Too Deep: The unit is delayed and does not emerge – but you'll be able to try again next turn to see if it arrives, following the same process. |
5-6 | Shifting Sands: The unit enters the battlefield from any point on a randomly determined board edge, moving on using the rules for reinforcements. |
Lords
Tomb King. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .170 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Tomb King | 4 | 6 | 3 | 5 | 5 | 4 | 3 | 4 | 10 |
Troop Type: Infantry (Special Character)
Hand weapon, light armour.
May be armed with one of the following:
Additional hand weapon (4 pts)
Spear (4 pts)
Great weapon (8 pts)
Polearm (8 pts)
Flail (8 pts)
May take a shield (4 pts)
May be mounted upon one of the following:
Skeletal Steed (18 pts)
Skeleton Chariot (replacing the crew) (45 pts)
May be upgraded to have scythes 3 pts
Khemrian Warsphinx (replacing the crew, see Rare Units for options)( 225 pts)
May take magic items up to a total of 100 pts
The Curse, Flammable, My Will Be Done, Undead
Liche High Priest. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .165 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Liche High Priest | 4 | 3 | 3 | 3 | 4 | 3 | 2 | 1 | 8 |
Troop Type: Infantry (Special Character)
Magic: Liche High Priest is a Level 3 Wizard who uses spells from the Lore of Light, the Lore of Death or the Lore of Nehekhara.
Hand weapon.
May be upgraded to Level 4 Wizard (35 pts)
May be mounted upon one of the following:
Skeletal Steed (18 pts)
Tomb Barque (replacing one of the crew) (120 pts)
Casket of Souls (replacing the Keeper of the Casket) (130 pts)
May take magic items up to a total of 100 pts
Undead
Heroes
Tomb Prince. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .90 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Tomb Prince | 4 | 5 | 3 | 4 | 5 | 3 | 3 | 3 | 9 |
Troop Type: Infantry (Character)
Hand weapon, light armour.
May be armed with one of the following:
Additional hand weapon (3 pts)
Spear (3 pts)
Great weapon (6 pts)
Polearm (6 pts)
Flail (6 pts)
May take a shield (3 pts)
May be mounted upon one of the following:
Skeletal Steed (12 pts)
Skeleton Chariot (replacing the crew) (45 pts)
May be upgraded to have scythes (3 pts)
May take magic items up to a total of 50 pts
The Curse, Flammable, My Will Be Done, Undead
Liche Priest. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .65 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Liche Priest | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 7 |
Troop Type: Infantry (Character)
Magic: Liche Priest is a Level 1 Wizard who uses spells from the Lore of Light, the Lore of Death or the Lore of Nehekhara.
Hand weapon.
May be upgraded to Level 2 Wizard (35 pts)
May be mounted upon one of the following:
Skeletal Steed (12 pts)
Tomb Barque (replacing one of the crew) (120 pts)
Casket of Souls (replacing the Keeper of the Casket) (130 pts)
May take magic items up to a total of 50 pts
Undead
Tomb Herald. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .60 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Tomb Herald | 4 | 4 | 3 | 4 | 4 | 2 | 3 | 3 | 8 |
Troop Type: Infantry (Special Character)
Hand weapon, light armour.
May be armed with one of the following:
Additional hand weapon (2 pts)
Spear (2 pts)
Great weapon (6 pts)
Polearm (6 pts)
Flail (6 pts)
May take a shield (2 pts)
May be mounted upon one of the following:
Skeletal Steed (12 pts)
Skeleton Chariot (replacing the crew) (45 pts)
May be upgraded to have scythes (3 pts)
May take magic items up to a total of 50 pts
One Tomb Herald in the army may carry the Battle Standard for +25 pts. The Battle Standard Bearer can have a magic banner with no pts limit. However, a model carrying a magic standard can only carry other magic items up to a total of 25 pts.
Flammable, Sworn Bodyguard, Tomb Blades, Undead
Necrotect. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .60 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Necrotect | 4 | 3 | 3 | 4 | 4 | 2 | 3 | 2 | 7 |
Troop Type: Infantry (Character)
Two hand weapons, light armour.
May take magic items up to a total of 50 pts
Flammable, Hatred, Stone Shaper, Undead, Wrath of the Creator
Mounts
Mounts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Skeletal Steed | 8 | 2 | 0 | 3 | 3 | 1 | 2 | 1 | 5 |
Skeleton Chariot | 7 | - | - | 4 | 4 | 3 | - | - | - |
Troop Type (Skeletal Steed): War Beast
Troop Type (Skeleton Chariot): Chariot (Armour Save 6+)
Undead
Undead
Core Units
Skeleton Warriors. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Skeleton Warrior | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 5 |
Master of Arms | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 2 | 5 |
Unit Size: 10+
Troop Type: Infantry
Hand weapon, shield.
May upgrade one Skeleton Warrior to a Master of Arms (10 pts)
May upgrade one Skeleton Warrior to a musician (5 pts)
May upgrade one Skeleton Warrior to a standard bearer (10 pts)
May take a magic standard worth up to 25 pts
The entire unit may take spears (½ pt per model)
The entire unit may wear light armour (1 pt per model)
Undead
Skeleton Archer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Skeleton Archer | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 5 |
Master of Arrows | 4 | 2 | 3 | 3 | 3 | 1 | 2 | 1 | 5 |
Unit Size: 10+
Troop Type: Infantry
Hand weapon, bow.
May upgrade one Skeleton Archer to a Master of Arrows (10 pts)
May upgrade one Skeleton Archer to a musician (5 pts)
May upgrade one Skeleton Archer to a standard bearer (10 pts)
May take a magic standard worth up to 25 pts
The entire unit may wear light armour (½ pt per model)
Arrows of Asaph, Undead
Tomb Swarms. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .40 pts per base
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Tomb Swarm | 4 | 3 | 0 | 1 | 1 | 8 | 1 | 8 | 2 |
Unit Size: 2+ bases
Troop Type: Swarm
Entombed Beneath the Sands, Poisoned Attacks, Undead
Skeleton Horsemen. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Skeleton Horseman | 4 | 3 | 2 | 3 | 3 | 1 | 2 | 1 | 5 |
Master of Horse | 4 | 3 | 2 | 3 | 3 | 1 | 2 | 2 | 5 |
Skeletal Steed | 8 | 2 | 0 | 3 | 3 | 1 | 2 | 1 | 5 |
Unit Size: 5+
Troop Type: Cavalry
Spear, shield.
May upgrade one Skeleton Horseman to a Master of Horse (10 pts)
May upgrade one Skeleton Horseman to a musician (5 pts)
May upgrade one Skeleton Horseman to a standard bearer (10 pts)
May take a magic standard worth up to 25 pts
The entire unit may wear light armour (1 pt per model)
Fast Cavalry, Undead
Skeleton Horse Archers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Skeleton Horse Archer | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 5 |
Master of Scouts | 4 | 2 | 3 | 3 | 3 | 1 | 2 | 1 | 5 |
Skeletal Steed | 8 | 2 | 0 | 3 | 3 | 1 | 2 | 1 | 5 |
Unit Size: 5+
Troop Type: Cavalry
Hand weapon, bow.
May upgrade one Skeleton Horse Archer to a Master of Scouts (10 pts)
May upgrade one Skeleton Horse Archer to a musician (5 pts)
May upgrade one Skeleton Horse Archer to a standard bearer (10 pts)
May take a magic standard worth up to 25
Arrows of Asaph, Fast Cavalry, Undead
Skeleton Chariots. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Skeleton Chariot | 7 | - | - | 4 | 4 | 3 | - | - | - |
Skeleton Charioteer | - | 3 | 2 | 3 | - | - | 2 | 1 | 7 |
Master of Chariots | - | 3 | 2 | 3 | - | - | 2 | 2 | 7 |
Skeletal Steed | - | 2 | 0 | 3 | - | - | 2 | 1 | - |
Unit Size: 3+; 2 Skeleton Charioteers & 2 Skeletal Steeds
Troop Type: Chariot (Armour Save 6+)
Spear, bow, javelins, light armour.
May upgrade one Skeleton Charioteer to a Master of Chariots (10 pts)
May upgrade one Skeleton Charioteer to a musician (5 pts)
May upgrade one Skeleton Charioteer to a standard bearer (10 pts)
May take a magic standard worth up to 50 pts
The entire unit may be equipped with scythes 3 pts per model
Arrows of Asaph, Undead
Special Units
Tomb Guard. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Tomb Guard | 4 | 3 | 3 | 4 | 4 | 1 | 3 | 1 | 8 |
Tomb Captain | 4 | 3 | 3 | 4 | 4 | 1 | 3 | 2 | 8 |
Unit Size: 10+
Troop Type: Infantry
Hand weapon, light armour, shield.
May upgrade one Tomb Guard to a Tomb Captain (10 pts)
May upgrade one Tomb Guard to a musician (5 pts)
May upgrade one Tomb Guard to a standard bearer (10 pts)
May take a magic standard worth up to 50 pts
The entire unit may take polearms (2 pts per model)
Tomb Blades, Undead
Necropolis Knights. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .55 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Necropolis Knight | 4 | 4 | 3 | 4 | 4 | 1 | 3 | 2 | 8 |
Necropolis Captain | 4 | 4 | 3 | 4 | 4 | 1 | 3 | 3 | 8 |
Necroserpent | 7 | 3 | 0 | 5 | 4 | 3 | 3 | 3 | 8 |
Unit Size: 3+
Troop Type: Monstrous Cavalry
Spear, light armour.
May upgrade one Necropolis Knight to a Necropolis Captain (10 pts)
May upgrade one Necropolis Knight to a musician (5 pts)
May upgrade one Necropolis Knight to a standard bearer (10 pts)
May take a magic standard worth up to 50 pts
The entire unit may take shields (3 pts per model)
The entire unit may have the Entombed Beneath the Sands special rule (5 pts per model)
Natural Armour (5+), Poisoned Attacks (Necroserpents only), Tomb Blades, Undead
Sepulchral Stalker. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Sepulchral Stalker | 7 | 3 | 3 | 4 | 4 | 3 | 3 | 3 | 8 |
Unit Size: 3+
Troop Type: Monstrous Beast
Polearm, medium armour.
Entombed Beneath the Sands, Transmogrifying Gaze, Undead
Tomb Scorpions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .75 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Tomb Scorpion | 7 | 4 | 0 | 5 | 5 | 4 | 3 | 4 | 8 |
Unit Size: 1+
Troop Type: Monstrous Beast
Entombed Beneath the Sands, Killing Blow, Magic Resistance (1), Natural Armour (5+), Poisoned Attacks, Undead
Ushabti. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .42 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Ushabti | 5 | 4 | 3 | 4 | 5 | 3 | 3 | 3 | 8 |
Ushabti Ancient | 5 | 4 | 3 | 4 | 5 | 3 | 3 | 4 | 8 |
Unit Size: 3+
Troop Type: Monstrous Infantry
Two hand weapons, light armour.
May upgrade one Ushabti to an Ushabti Ancient (10 pts)
The entire unit may replace one of their hand weapon with one of the following:
Great bows (free)
Polearms (3 pts per model)
Great weapons (3 pts per model)
The entire unit may take one of the following:
Aspect of Djaf (3 pts per model)
Aspect of Geheb (3 pts per model)
Aspect of Phakth (3 pts per model)
Aspect of Sobk (3 pts per model)
Aspect of Asaph (3 pts per model)
Arrows of Asaph, Undead
Carrion. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Carrion | 2 | 3 | 0 | 4 | 4 | 2 | 3 | 2 | 4 |
Unit Size: 3+
Troop Type: War Beast
Fly (9), Scouts, Undead
Bastethi. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Bastethi | 8 | 4 | 0 | 4 | 4 | 2 | 4 | 2 | 6 |
Unit Size: 5+
Troop Type: War Beast
Always Strikes First, Flammable, Necromantic Reservoir, Undead
Ammut. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .52 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Ammut | 7 | 4 | 0 | 5 | 5 | 3 | 2 | 3 | 8 |
Unit Size: 1
Troop Type: Monstrous Beast
Feast of Soul, Hunter of the Evil and Wicked, Killing Blow, Magical Attacks, Natural Armour (6+), Scouts, Unstable
Screaming Skull Catapult. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .100 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Screaming Skull Catapult | - | - | - | - | 7 | - | - | - | - |
Skeleton Crew | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 5 |
Unit Size: 1 Screaming Skull Catapult & 3 Skeleton Crew
Troop Type: War Machine (Stone Thrower)
Hand weapon, light armour.
May be upgraded to fire Skulls of the Foe (20 pts)
Screaming Skulls, Undead
Bone Thrower. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Bone Thrower | - | - | - | - | 7 | - | - | - | - |
Skeleton Crew | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 5 |
Unit Size: 1 Bone Thrower & 3 Skeleton Crew.
Troop Type: War Machine (Bolt Thrower)
Hand weapon, light armour.
Arrows of Asaph, Undead
Tomb Barque of Usirian. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .125 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Tomb Barque | - | - | - | 5 | 5 | 5 | - | - | - |
Skeleton Crew | - | 3 | 3 | 3 | - | - | 2 | 1 | 7 |
Unit Size: 1 Tomb Barque & 5 Skeleton Crew
Troop Type: Chariot (Armour Save 6+)
Arrows of Asaph, Fly (5), Hieroglyphs of Protection, Khepra Beetles, Undead, Wards of the Gods
Rare Units
Khemrian Warsphinx. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .225 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Khemrian Warsphinx | 6 | 4 | 0 | 5 | 8 | 6 | 1 | 4 | 8 |
Tomb Guard Crew | - | 3 | 3 | 4 | - | - | 3 | 1 | 8 |
Unit Size: 1 Khemrian Warsphinx & 4 Tomb Guard Crew
Troop Type: Monster
Spear (Crew only), medium armour.
May be upgraded with any of the following:
Envenomed Sting (10 pts)
Fiery Roar (30 pts)
Thundercrush Attack, Tomb Blades (Tomb Guard Crew only), Undead
Necrosphinx. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .250 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Necrosphinx | 6 | 4 | 0 | 6 | 8 | 6 | 1 | 5 | 8 |
Unit Size: 1
Troop Type: Monster
Two hand weapons, medium armour.
May be upgraded with Envenomed Sting (10 pts)
Decapitating Strike, Fly (7), Killing Blow, Undead
Necrolith Colossus. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .200 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Necrolith Colossus | 6 | 3 | 2 | 6 | 7 | 6 | 1 | 5 | 8 |
Unit Size: 1
Troop Type: Monster
Hand weapon, light armour.
May take one of the following:
Additional hand weapon (10 pts)
Great weapon (10 pts)
Bow of the Desert (10 pts)
Arrows of Asaph, Undead, Unstoppable Assault
Hierotitan. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .205 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Hierotitan | 6 | 3 | 2 | 6 | 7 | 6 | 1 | 3 | 8 |
Unit Size: 1
Troop Type: Monster
Icon of Ptra, Scales of Usirian, light armour.
Spirit Conduit, Undead
Khemric Titan. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .320 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Khemric Titan | 8 | 2 | 2 | 6 | 8 | 10 | 1 | * | 8 |
Unit Size: 1
Troop Type: Monster
Curse of the Fallen, Fly (7), Impact Hits (D6), Khemric Titan Special Attacks, Natural Armour (5+), Shrine of Eternities, Undead
Casket of Souls. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .135 pts per model
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Casket of Souls | - | - | - | - | 10 | - | - | - | - |
Keeper of the Casket | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 |
Casket Guard | 4 | 3 | 3 | 4 | 4 | 1 | 3 | 2 | 8 |
Unit Size: 1 Keeper of the Casket & 2 Casket Guard
Troop Type: War Machine
Hand weapon, great weapon (Casket Guard only), light armour.
Covenant of Power, Light of Death, Tomb Blades (Casket Guard only), Undead, Unleashed Souls, Ward Save (4+)
Special Characters - Lords
Settra the Imperishable. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .545 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Settra the Imperishable | 4 | 7 | 3 | 5 | 5 | 4 | 3 | 5 | 10 |
Chariot of the Gods | 7 | - | - | 5 | 5 | 5 | - | - | - |
Skeletal Steed | - | 2 | 0 | 3 | - | - | 2 | 1 | - |
Unit Size: Settra on the Chariot of the Gods & 4 Skeletal Steeds
Troop Type: Chariot (Armour Save 6+, Special Character)
Magic: Settra the Imperishable is a Level 2 Wizard who uses spells from the Lore of Nehekhara.
Chariot of the Gods
Magic Items / Abilities: Blessed Blade of Ptra, Armour of Golden Magnificence, Scarab Brooch of Usirian, Crown of Nehekhara
The Curse of Settra, Flammable, My Will Be Done, Settra the Great, Undead
High Queen Khalida Neferher. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .285 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
High Queen Khalida Neferher | 6 | 6 | 3 | 4 | 5 | 3 | 9 | 5 | 10 |
Troop Type: Infantry (Special Character)
Hand weapon.
Magic Items / Abilities: Venom Staff
Always Strikes First, Blessing of Asaph, The Curse, Flammable, Hatred (Vampire Counts), My Will Be Done, Poisoned Attacks, Regeneration (4+), Undead
Arkhan the Black. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .330 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Arkhan the Black | 4 | 4 | 3 | 5 | 5 | 3 | 3 | 3 | 9 |
Troop Type: Infantry (Special Character)
Arkhan is a Level 4 Wizard. He uses spells from the Lore of Death, even if he is your army's Hierophant.
Light armour.
May be mounted on a Skeleton Chariot (replacing the riders) (45 pts)
May have 2 additional Skeletal Steeds (5 pts)
May have the Fly (9) special rule (25 pts)
May have the Terror special rule (25 pts)
May be upgraded to have scythes (3 pts)
Magic Items / Abilities: Tomb Blade of Arkhan, Liber Mortis, Staff of Nagash
The Curse, Flammable, Undead
Grand Hierophant Khatep. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .340 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Grand Hierophant Khatep | 4 | 3 | 3 | 3 | 4 | 3 | 2 | 1 | 9 |
Troop Type: Infantry (Special Character)
Magic: Grand Hierophant Khatep is a Level 4 Wizard who uses spells from the Lore of Nehekhara.
Magic Items / Abilities: Liche Staff, Scroll of the Cursing Word
Grand Hierophant of Khemri, Loremaster (Lore of Nehekhara), Undead
King Phar. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .250 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
King Phar | 4 | 6 | 3 | 5 | 5 | 4 | 3 | 4 | 10 |
Troop Type: Infantry (Special Character)
May be mounted on a Skeleton Chariot (replacing the crew) (45 pts)
May be upgraded to have scythes (3 pts)
Magic Items / Abilities: Flail of Skulls, Armour of Eternity, Shield of Ptra
The Curse, Flammable, King Phar the Proud, My Will Be Done, Undead
Amanhotep the Intolerable. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .295 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Amanhotep the Intolerable | 4 | 6 | 3 | 5 | 5 | 4 | 3 | 4 | 10 |
Troop Type: Infantry (Special Character)
Magic Items / Abilities: Crook and Flail of Radiance, Armour of the Ages
The Curse, Flammable, Hatred, The Light of Ptra, My Will Be Done, Undead
Sehenesmet. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .425 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Sehenesmet | 6 | 3 | 2 | 6 | 7 | 6 | 3 | 4 | 8 |
Troop Type: Monster (Special Character)
Magic: Sehenesmet is a Level 2 Wizard who uses spells from the Lore of Nehekhara.
Magic Items / Abilities: The Sacred Crook of Shapesh
Hatred, Magic Resistance (2), Master Stone Shaper, The Stone Host of Quatar, Undead
Special Characters - Heroes
Prince Tutankhanut. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .210 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Prince Tutankhanut | 4 | 5 | 4 | 5 | 5 | 3 | 3 | 3 | 9 |
Troop Type: Infantry (Special Character)
Bow, heavy armour.
May be mounted on a Skeleton Chariot (replacing the crew) (45 pts)
May be upgraded to have scythes (3 pts)
Magic Items / Abilities: Blade of Ahken, Golden Ankhra, Golden Eye of Rah-nutt
Arrows of Asaph, The Curse, Flammable, My Will Be Done, Scythan Warriors, Undead
Prince Apophas. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .130 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Prince Apophas | 4 | 4 | 3 | 4 | 3 | 4 | 1 | 5 | 8 |
Troop Type: Infantry (Special Character)
Hand weapon, light armour.
Desert Revenant, Entombed Beneath the Sands, Fly (10), Regeneration (4+), Scarab Prince, Soul Reaper, Strider, Terror, Undead
The Herald Nekaph. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .165 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
The Herald Nekaph | 4 | 5 | 3 | 4 | 4 | 2 | 3 | 3 | 8 |
Troop Type: Infantry (Special Character)
Light armour.
May be mounted upon one of the following:
Skeletal Steed (12 pts)
Skeleton Chariot (replacing the crew) (45 pts)
Magic Items / Abilities: Blade of Mourning, Amulet of Neru, Vambraces of the Sun
Flammable, Herald of Despair, Settra's Champion, Sworn Bodyguard, Tomb Blades, Undead
Ramhotep the Visionary. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .100 pts
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Ramhotep the Visionary | 4 | 3 | 3 | 4 | 4 | 2 | 3 | 2 | 7 |
Troop Type: Infantry (Special Character)
Two hand weapons, light armour.
Flammable, Frantic Fervour, Frenzy, Hatred, Master Artisan, Stone Shaper, Undead, Wrath of the Creator
Treasures of the Necropolis
Magic Weapons
Magic Armour
Talismans
Arcane Items
Enchanted Items
Magic Standards
Magic Items Expansion
Magic Weapons
Talismans
Arcane Items
Enchanted Items
Magic Standards
The Lore of Nehekhara
Reference Chart
Unit Name | Troop Type | Base Size (mm) |
---|---|---|
Ammut | Monstrous Beast | 50x50 |
Amonthep The Intolerant | Infantry | 20x20 |
Arkhan The Black | Infantry | 20x20 |
Bastethi | Warbeast | 25x50 |
Bone Thrower | War Machine | 60 |
Carrion | Warbeast | 40x40 |
Casket of Souls | War Machine | 100 |
Grand Hierophant Khatep | Infantry | 20x20 |
Hierotitan | Monster | 50x50 |
High Queen Khalida | Infantry | 20x20 |
Khemrian Warsphinx | Monster | 50x100 |
Khemric Titan | Monster | 100x150 |
King Phar | Infantry | 20x20 |
Liche High Priest | Infantry | 20x20 |
Liche Priest | Infantry | 20x20 |
Necrolith Colossus | Monster | 50x50 |
Necropolis Knights | Monstrous Cavalry | 50x100 |
Necrosphinx | Monster | 50x100 |
Necrotect | Infantry | 20x20 |
Prince Apophas | Infantry | 20x20 |
Prince Tutankhanut | Infantry | 20x20 |
Ramhotep The Visionary | Infantry | 20x20 |
Screaming Skull Catapult | War Machine | 100 |
Sehenesmet | Monster | 50x50 |
Sepulchral Stalkers | Monstrous Beast | 50x100 |
Settra The Imperishable | Chariot | 100x100 |
Skeletal Steed | Warbeast | 25x50 |
Skeleton Archers | Infantry | 20x20 |
Skeleton Chariot | Chariot | 50x100 |
Skeleton Chariots | Chariot | 50x100 |
Skeleton Horse Archer | Cavalry | 25x50 |
Skeleton Horsemen | Cavalry | 25x50 |
Skeleton Warriors | Infantry | 20x20 |
The Herald Nekaph | Infantry | 20x20 |
Tomb Barque of Usirian | Chariot | 50x100 |
Tomb Guard | Infantry | 20x20 |
Tomb Herald | Infantry | 20x20 |
Tomb King | Infantry | 20x20 |
Tomb Prince | Infantry | 20x20 |
Tomb Scorpion | Monstrous Beast | 50x50 |
Tomb Swarms | Swarm | 40x40 |
Ushabti | Monstrous Infantry | 40x40 |