If a combat goes poorly, a unit's musician plays ever louder, to rouse the spirits of their fellows and drive them forward into the fray with greater vigour. As a result, the side that has a musician in its front rank of one or more of its units wins any drawn close combat by 1, unless the opposing side has a musician also, in which case the redoubled efforts (and almighty clamour) cancel each other out.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
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Parent:Musicians