The twisted braystaff of Morghur is a potent talisman of Chaotic power when combined with the power of the Stones of the Skull Cave, and it writhes constantly as if a living thing. These two items together make the winds of Chaos ever more unstable and dangerous, and can turn the deadly winds against those attempting to manipulate its powerful essence.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
Bray-Staff of Morghur & the Stones of the Skull CaveURL Copied!
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Arcane Item
If any Wizard (friend or foe) within 12" of Morghur rolls a 6 when rolling on the Miscast table, then the unfortunate Wizard is instantly turned into a Chaos Spawn under the control of the Beastmen player, and the rolled result on the Miscast Table is ignored. The Spawn has as many wounds as the Wizard did when he Miscast. If you do not have a Spawn model to replace the Wizard then he simply counts as slain. If the Wizard is within an enemy unit, follow the same rules described under the Spirit-Essence of Chaos, above. This newly created unit does not award Victory points. In addition, Morghur generates two Dispel dice to be added to the Beastmen player's Dispel dice pool.