The Oak of Ages grows acorns all year round, but sheds them only when Ghyran, the Wind of Life, reaches its height. These magical seeds are diligently gathered by Ariel’s handmaidens, and planted in those regions of the forest that have been ravaged by war or wildfire. Such is the bountiful magic in these acorns that they can grow from seed to sapling, to towering oak in a matter of seconds. This magic too is the reason that the seeds must be gathered swiftly upon their fall. The last squirrel that consumed an acorn from the Oak of Ages stomped much of King’s Glade flat, and was brought down only by the combined armies of three high realms.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
The Acorn of AgesURL Copied!
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Enchanted Item
One use only. At the start of the game, after the battlefield has been set up, but before deployment begins, place a forest, no more than 12" in diameter, on the battlefield. This forest can be placed anywhere at least 1" away from another terrain feature and the edge of the battle field. Once the forest have been placed, it scatters 2D6". If this scatter causes a forest to end up within 1" (or on top of) other terrain, or within 1" of the battle field edge, reduce or increase the scatter by the smallest amount necessary to avoid the obstruction. When this has been done, declare which type of forest you want it to be – choose from the types on the Mysterious Forest table.