The Book of Secrets contains the writings of a mad Arabyan Wizard who coveted the powers of Elven High Magic. Believing the strictures set forth by Teclis had unnecessarily restricted the potential mastery Human Wizards could attain, he rejected the Colleges of Magic and set forth to master the art on his own. He threw himself into his work dabbling with Aqshy and Ulgu and seemed to succeed in working with both. Drawn to the power he thought lay ahead, and not noticing the side effects he developed from working with Dark Magic, he threw himself into the Lore of Death. Then, nothing was ever heard from him again. Some believe this madman was drawn into the Realm of Chaos or even murdered by Elves. But those who have pored through the Book of Secrets claim to hear faint cries for help coming from within the very pages of the tome. Red leather and steel fittings protect the pale vellum pages of this massive tome. The exterior is covered in strange glyphs and runes of the Arcane Language of Magic. Those who can read it get a sense of what this volume contains: the exploitation of the Winds of Magic. The Book of Secrets contains many dark truths, but all too often the price of such knowledge is life itself.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
The Book of SecretsURL Copied!
URL Copied!
Arcane Item40 points
The Book of Secrets allows the Wizard to choose an additional spell from each of the Lores of Fire, Shadow and Death, following the normal rules for choosing spells. This does not give them any additional access to any Signature spells. In addition, they get +1 to channel power dice, but do not channel any dispel dice. If the bearer ever miscasts, roll 2D6 on the Miscast Table and choose the highest result.