With his twin axes, Morglum leaves a bloody trail of severed heads as he plows through the enemy ranks in the time-honoured tradition of the Necksnappers. While riding, Morglum is able to swing both axes with no trouble, having beaten his boar into submission in a day-long head-butting contest.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
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Magic Weapon
Two hand weapons. Whenever Morglum's To Hit roll on a D6 is higher than his target's Weapon Skill, the attack will not only hit regardless of the score normally needed to hit, but will also be multipled into 2 Hits.