The following powers may only be taken by Daemons of Khorne.
Bloodthirster only. The Daemon replaces its normal Attacks with the Random Attacks (2D6+2) special rule.
The Daemon gains +D3 Attacks in close combat.
The Daemon gains the Hatred special rule, which applies in all rounds of close combat. However, it must always pursue fleeing enemies.
One use only. When an enemy spell has been cast, a Daemon with this Gift can use it instead of attempting to dispel the spell by using dispel dice. This gives them 6 free dice to attempt to dispel the spell, which cannot be combined with any other dispel dice. This may also be used to dispel spells that Remains in play.
If an enemy spell is successfully cast on a model with this Gift, or the unit it is in, roll a D6. On a 4+, the spell is destroyed after it has been resolved, and the enemy must discard the spell for the rest of the game.
The Daemon receives +1 To Hit in close combat.
The Daemon may re-roll failed rolls To Wound in close combat.
The Daemon gains the Heroic Killing Blow special rule.
Enemy units in base contact with the Daemon suffer an additional -D3 to their Leadership when taking Break tests.
The Daemon may re-roll failed charge distances.
The Daemon doubles the amount of combat resolution it receives for Wounds caused in a challenge.
The Daemon may replace its normal Attacks for a special attack. If this special attack Hits, it automatically Wounds with the Multiple Wounds (D6) special rule.
The Daemon gains the Frenzy special rule.