Lietpold has spent a fortune on spells and enchantments, sourced from the most dubious and sinister practitioners, and cast them about his person to further his life, maintain his youth and protect him from harm – no matter the cost. Such is the precarious balance of these magics however he risks agony and insanity if they fail.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
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Lietpold has a Ward Save (3+), but should he fail this save, then from Lietpold's next turn onward the magic is disrupted; the save no longer applies and Lietpold suffers a -1 penalty to his Toughness and Leadership characteristics.