Whenever a model with this special rule is in base contact with an enemy character who is not a Monster they may attempt to steal a Talisman, Arcane Item or Enchanted Item (excluding mounts) at the start of each Close Combat round. Roll a D6 for each item they wish to steal and consult the chart below:
D6 | Result |
1 | The model is caught and killed outright. |
2 | The model is chased back and may not attack this round. |
3-4 | The model is not noticed but fails to steal anything. |
5 | The model succeeds in stealing a random magic item. |
6 | The model succeeds in stealing a magic item of their choice. |
Each stolen Magic Item is removed from play. Each stolen item is worth 25 Victory Points.