Crystal Sanctuary is an augment spell that affects the Wizard and any unit they are with. Until the start of the caster's next Magic phase, the unit gains a Ward Save (4+). However, if it moves for any reason, this Ward save is lost. The Wizard can choose to extend the range of this spell to affect all friendly units within 6". If they do so, the casting value is increased to 20+.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
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Spell Level 5Casting Value: 10+