Searing rods of magical flame shoot from the Wizard's outstretched hands, trammelling their chosen foe in a fiery prison.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
Fulminating Flame CageURL Copied!
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Spell Level 5Casting Value: 11+
Fulminating Flame Cage is a hex spell with a range of 24". The target unit immediately suffers D6 Strength 4 hits. In addition, if the target unit moves during the Movement phase, flees or pursues, every model in the unit suffers an immediate Strength 4 hit and the spell ends. If the unit does not move during the Movement phase, flees or pursues, Fulminating Flame Cage automatically ceases at the start of the caster's next Magic phase. The Wizard can choose to extend the range of this spell to 48". If they do so, the casting value is increased to 13+.