Remains in play. Hag's Curse is a hex spell with a range of 18". The first turn this spell is active, the target unit suffer -1 to their WS, BS and Initiative, the second they suffer –1 to their Strength and Toughness, the third -2 to their Movement and Leadership. On the fourth turn, they have become too weak to fight, and may not attack or move voluntarily for the rest of the game. Each effect is permanent even after the spell has been dispelled, and any further times the spell is cast it starts off where it was when dispelled. The caster can choose to increase the range of this spell to 36". If she does so, the casting value is increased to 15+.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
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Spell Level 6Casting Value: 12+