Harnessing the power of Khsar, god of the desert winds, the Liche Priest summons forth a sandstorm that engulfs the undying warriors of Nehekhara and carries them across the battlefield.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
Khsar's Incantation of the Desert WindURL Copied!
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Signature SpellCasting Value: 5+
Khsar's Incantation of the Desert Wind is an augment spell with a range of 24" that targets a friendly Undead unit. If unengaged, the target can immediately make a normal move (but not march or reform) as if it were the Remaining Moves sub-phase. The Wizard can choose to have this spell target all friendly Undead units within 12". If they do so, the casting value is increased to 10+. No unit can be moved by Khsar's Incantation of the Desert Wind more than once per turn (though they still benefit from the Restless Dead Lore Attribute).