The ground beneath twists and turns, slowing the enemy’s advance to a crawl.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
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Lore Attribute
Whenever a spell from the Lore of the Desert is cast on an enemy unit, that unit must re-roll 6’s for their charge distance, when fleeing and when pursuing until the start of the next Arabyan magic phase.