Spirit Staff is an augment spell with a range of 24". The target unit gains +1 Strength, the Killing Blow and Magical Attacks special rules until the start of the caster's next Magic phase. The Wizard can choose to have this spell affect all friendly units within 12". If they do so, the casting value is increased to 16+.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
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Signature SpellCasting Value: 8+