Using this spell, the caster moves a single friendly unit out of the corporeal world and beyond the reach of mortals.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
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Spell Level 3Casting Value: 7+
The Hidden Path is an augment spell with a range of 18". The unit gains the Ethereal special rule until the start of the caster's next Magic phase. If the unit becomes engaged in close combat, the spell instantly ends. The Wizard can instead choose to increase the range of this spell to 36". If they do so, the casting value is increased to 10+.