Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)

Marshland
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A battle in a marsh can easily end in disaster – the footing is unstable, the mud clings to weapons and as many warriors drown as are hacked apart by the foe. Marshes are therefore best employed as traps to suck your enemy into, rather than bastions from which to fight.

All marshland uses the rules given below.

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