Witless watchmen, set to stand sentinel over secret shrines by an ancient and unknown force, these sinister statues take exception to interlopers in a most forceful fashion.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
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At the start of each player turn, roll a dice for every unit within 6" of the Sinister Statue. On a 4 or more, nothing happens - the statue either doesn't notice the unit, or recognises it as an ally of its forgotten master. On a 1-3, beams of light blaze out of its stone eyes – the unit suffers D6 Strength 4 hits.