The unit carrying this standard may re-roll its Flee distance (before your opponent rolls their Charge/Pursuit distance).
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
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Magic Standard10 points
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
The unit carrying this standard may re-roll its Flee distance (before your opponent rolls their Charge/Pursuit distance).