Around the Eternity Warden's muscled neck hangs the key to the Eternity Chamber. The chamber is sealed with a lock that can only be opened from the inside. The key to the Eternity Chamber is inlaid with intricate wards that slow the passage of time, allowing the bearer to fight at the same speed as his opponent and to dodge blows with ease. Enemies near the great key find their movements slowed, their sluggish sword strokes blocked or dodged with ease by the mighty Saurus guardian.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
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Enchanted Item
When fighting in a challenge, Chakax has a Ward save (5+) and his opponent gains the Always Strikes Last special rule.