This weapon gives the wielder Poisoned Attacks. In addition, any enemy model in base contact with the wielder at the end of the close combat phase must pass a Toughness test or suffer a single Wound which Ignores Armour save. However, the wielder must roll a D6 at the start of each of their turns. On a roll of 1 they suffer a Wound which Ignores Armour saves.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
Warpstone ScimitarURL Copied!
URL Copied!
Magic Weapon25 points