The Mammoth uses its agile trunk to grab a helpless enemy Character from the target unit (Mammoth player's choice). Roll a D6 to see what unfortunate fate befalls the victim.
D6 | Result |
1-2 | Throw Back into Combat. The victim is hurled back into their own unit like a missile. The victim suffers D3 Strength 6 Hits which Ignores Armour Saves, and D6 Strength 3 hits are inflicted on the unit (save as normal). |
3-4 | Hurl. The victim is hurled into an enemy unit within 12" of the Mammoth – randomly determine which. The victim is removed as a casualty, and the unit takes D6 Strength 3 hits. Unsaved Wounds from these hits count towards the Mammoth's combat result. If no enemy units are in range, treat this as a Throw Back into Combat result instead. |
5 | Eat. The Mammoth swings the victim into its maw and bites down. The victim model is removed as a casualty, and the Mammoth may immediately recover a single Wound it has lost previously in the game. |
6 | Squash and Grab Another. The Mammoth's trunk constricts around the target, crushing their bones to splinters. The model is removed as a casualty and the Mammoth then picks another victim. Roll again on this table to see what happens. |