If a spell from the Lore of High Magic is successfully cast by a Wizard from Warhammer: Lizardmen, the caster can immediately choose a new spell of the same level or lower (Signature Spells can always be chosen) from one of the eight Lores of Magic in the Warhammer rulebook which they can cast for the remainder of the Magic phase. If the Wizard chooses a spell from a different lore, that newly chosen spell will always use that spell lore's lore attribute.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
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Lore Attribute