Gesticulating wildly the caster gifts a unit with a rabid and frothing urge to kill and consume the foe. The caster fills his allies with a horrible ravenous hunger, causing foam to fleck their mouths and their eyes to roll madly in their head.
Source: Warhammer Armies Project: Unofficial 9th Edition (v2.2)
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Spell Level 2Casting Value: 8+
Death Frenzy is an augment spell with a range of 24". The target unit will immediately be affected by the Frenzy special rule. If the wizard casts this spell on a unit that already has the Frenzy special rule, the unit will be subject to Death Frenzy, giving them 2 extra attacks rather than the normal 1 from Frenzy. Units that are Death Frenzied suffer D6 automatic Wounds with the Ignores Armour Saves special rule at the end of each friendly turn. A unit that is Death Frenzied will go back to having normal Frenzy once they lose a round of close combat.